Duel Links Leaks: App Core Update - May 15th
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Duel Links Leaks: The Duel Links app received core updates on May 15th, 2024. Click here for a preview of what to expect in future updates!
Leaked Skills
Credits to BritishPiper for the skill details and Seonalae Archive for helping test these skills.SPEED Format Skills
Skill ID: unknown (Event Skill)
At the beginning of your turn from turn 10 onward, forcefully end the Duel.
Skill ID: unknown (Event Skill)
Can be used by removing Speed Counters. Effects vary depending on how many Speed Counters you remove.
Skill ID: 1521 (Event Skill)
You can use each of this Skill's effect once per Duel and only one per turn.
1: Play 1 "Formud Skipper" from outside your Deck.
2: All Monsters on your field gain ATK equal to the total Link Rating of the monsters on your field x 1000 until the end of the Duel.
3: Triple the ATK of all Link Monsters on your field until the end of the turn.
Skill ID: 1522 (Event Skill)
At the beginning of your first turn, randomly add to your Extra Deck 1 "Decode Talker Extended", "Decode Talker Heatsoul
", "Encode Talker
", "Excode Talker
", "Powercode Talker
", "Shootingcode Talker
" or "Transcode Talker
". Then, also add 1 "Firewall Dragon
" to your Extra Deck.
Skill ID: 1523 (Spectre Skill)
1: At the beginning of the Duel, add (ace) cards to your Deck/Extra Deck.
2: During the End Phase of a turn that you took damage from an opponent's card, gain 500 Life Points.
Note: I think is the unknown add card is Sunavalon LINK Monster (Spectre's ACE monster) which is Sunavalon Dryatrentiay.
Skill ID: 1524 (Spectre Skill)
You can only use this Skill if all monsters in your Extra Deck are Link Monsters with different card names.
You can use this Skill's second effect once per turn.
1: You cannot Special Summon monsters except EARTH Attribute Plant Type monsters and/or Link Monsters.
2: Shuffle 1 "Sunseed", "Sunvine" or "Sunavalon" card from your hand into the Deck to add 1 "Sunseed Genius Loci" that is banished or in your Deck or Graveyard to your hand.
Skill ID: 1525 (Spectre Skill)
You can use this Skill's second and third effect once per Duel.
1: You cannot Special Summon monsters except EARTH Attribute Plant Type monsters and/or Link Monsters.
2: Shuffle 1 monster from your hand into the Deck to add 1 "Sunseed" or 1 "Sunvine" Effect Monster from your Deck to your hand.
3: If your opponent controls a monster, return 1 Plant Type monster that is banished or in your hand, field or Graveyard to your Deck. Then, you can set 1 "Sunseed Genius Loci" from your Deck to your field (its battle position can be changed).
Skill ID: 1526 (Spectre Skill)
This Skill's effect can be used once per Duel.
1: Can be used before your normal draw. One of the cards from your normal draw this turn will be 1 "Sunseed Genius Loci" from your Deck.
Skill ID: 1527 (LINK Skill 1)
You can use this Skill's effect once per Duel.
1: Return Link Monsters in your Graveyard whose combined Link Rating is 4 or less to your Extra Deck. Then, you can make a face-up monster on your opponent's field lose ATK equal to that combined Link Rating x 100.
Skill ID: 1528 (LINK Skill 2)
You can only use this Skill if your Extra Deck contains an EARTH Link Monster.
1: At the beginning of the Duel, gain 1500 Life Points.
2: Once per turn, during your Main Phase, you can choose 1 Link Monster on your field, and it gains 300 ATK until the end of this turn. If an EARTH monster is on your field or in your Graveyard, the chosen monster gains an additional 300 ATK until the end of this turn.
Skill ID: 1529 (Plant Skill)
This Skill's effect can be used once per turn and twice per Duel.
1: Return 3 Plant Type monsters in your graveyard to your Deck and draw 1 card.
Skill ID: 1530 (LINK Skill 3)
You can only use this Skill if your Extra Deck contains a DARK Link Monster.
1: At the beginning of the Duel, gain 1500 Life Points.
2: Once per turn, during your Main Phase, you can choose 1 Link Monster on your field, and it gains 300 ATK until the end of this turn. If a DARK monster is on your field or in your Graveyard, the chosen monster gains an additional 300 ATK until the end of this turn.
Skill ID: 1531 (Zombie Exchange Skill)
This Skill's effect can be used twice per Duel.
1: At the start of your Main Phase, place 1 Level 5 or higher Zombie Type monster from your hand to the bottom of your Deck, and then draw 1 card.
Skill ID: 1532 (Darkfluid Skill)
You can only use this Skill's second and third effects once per Duel.
1: You cannot Normal or Special Summon monsters except Cyberse Type monsters.
2: If there's a Link-5 monster in your Extra Deck, reveal 1 "Firewall" or 1 Ritual Monster in your hand to banish 1 "Cyberse Magician", "Cyberse Clock Dragon
", "Cyberse Quantum Dragon
", "Firewall eXceed Dragon
" and "Firewall Dragon
" from outside your Deck. Then, add 1 "Cynet" Spell Card from your Deck to your hand. If used on turn 2 onward, also add 1 "Cynet Rollback
" from outside your Deck to your hand.
3: During the turn you successfully summoned "Decode Talker", return up to 5 monsters that are banished or in your Graveyard to your Deck.
Skill ID: 1533 (Varis Skill)
You can only use this Skill's third and fourth effects once per Duel.
1: You cannot Normal or Special Summon any monsters except Dragon/Cyberse Type DARK Attribute monsters.
2: You can Normal Summon monsters with 4000 combined ATK and DEF without Tributing.
3: Send 2 Level 7 or higher Dragon Type monster from your hand or Deck to the Graveyard (at least 1 from the Hand), and then add 1 monster with 4000 combined ATK and DEF from your Deck to your hand. For the rest of this turn, you cannot Special Summon monsters from the Extra Deck except Link Monsters.
4: If your opponent has a monster in their field or Graveyard, play 1 Link-2 "Borrel" monster from your Extra Deck.
Note from BritishPiper: Parallel eXceed, Double Disruptor Dragon
, Exploderokket Dragon
and Absorouter Dragon
are hinted by this skill's effect.
Skill ID: 1534 (The Agent Skill)
You can only use this Skill's second and third effects once per turn.
1: You cannot Special Summon monsters except for "The Agent" monsters, "Hyperion" monsters, Normal Monsters and Synchro Monsters.
2: Send up to 2 "The Agent" monsters from your Deck to the Graveyard, and then add 1 "The Sanctuary in the Sky" to your Deck from outside your Deck. Then, you can return 1 Normal Monster or 1 "Hyperion" monster from your hand to your Deck to add 1 "The Agent" monster or 1 "Hyperion" monster from your Deck to your hand.
3: Return 1 monster in your Graveyard to your Deck, and then select up to 2 face-up Fairy Type monsters on your field. The selected monsters are treated as Tuner monsters until the end of the Duel.
Skill ID: 1535 (Traptrix Skill)
You can only use this Skill if your Deck (excluding the Extra Deck) contains 12 or more "Traptrix" monsters and all monsters in your Extra Deck are Link Monsters.
You can only use this Skill's first effect once per turn and second effect once per Duel.
1: Play 1 "Traptrix" monster from your hand.
2: On turn 2 onward, send 1 " Traptrix" monster or 1 "Hole" Normal Trap Card from your hand to the Graveyard, and then add 1 "Treacherous Trap Hole" to your Deck from outside your Deck. Then, you can add 1 "Traptrix" monster or 1 "Hole" Normal Trap Card from your Deck to your hand.
Skill ID: 1536 (Sherry Skill)
You can only use this Skill if your Deck (excluding the Extra Deck) contains 6 or more Spellcaster Type monsters with 2900 ATK.
This Skill's second effect will only activate if you go second.
You can only use this Skill's third and fourth effects once per Duel.
1: You can Normal Summon Spellcaster Type DARK Attribute monsters with 2900 ATK without Tributing.
2: At the beginning of your first turn, play 1 "Necro Fleur" from outside your Deck.
3: Shuffle 1 card from your hand into the Deck to play 1 "Necro Synchron" from your Deck. Then, you can decrease the Level of a face-up monster you control by 1 or 2.
4: Send 1 non-Token monster in your field to the Graveyard to play 1 "Sorciere de Fleur" from your Deck.
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